![]() ![]() ![]() In Darkest Dungeon the bodies of your heroes are not the only things that are tried and broken, but their minds as well– The sight of otherwordly horrors, the ominous prophecies of madmen, and even the faltering or madness of allies can drive your heroes to Afflictions such as rage, depression, and insanity– Or, perhaps with some luck, embolden them to a Virtue the face of death and danger. “ Injury and despondence set the stage for heroism… or cowardice.” While generally applause-worthy, these things alongside the obvious aspects of art-style, writing, and Wayne June’s incredible performance as the narrator, only serve to surround the game’s star actors: Madness and Degeneration. In Part 1 of this article we discussed how Darkest Dungeon laid out the table in terms of its tense, foreboding gameplay and setting by using presentation and the tuning of otherwise basic, unremarkable mechanics. “ The shifted corridors and sloped vaults of our ancestry are beginning to feel familiar.“
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |